![]() ![]() Dodge-slides can also be executed while pressing a combination of down and forward, negating the need to duck. ![]() A player dodge sliding off of a platform will remain level with the platform, falling only at the end of the animation. The dodge-slide also allows players to move through one tile high openings. A dodge-slide lasts as long as a regular dodge and still allows the player to catch arrows, though has the added benefit or moving slightly faster and further in a smaller crouching stance. Dodge-slideĭucking and pressing a Dodge button will execute a horizontal dodge-slide in the direction the player is facing. Ducking during darkness makes the player practically invisible. Ducking also extinguishes the dim light radius that all archers emit and hides you arrow inventory. A player's hitbox is slightly reduced when ducking allowing for evasion of arrows. Players can duck by holding Down when standing on a platform. In Team Deathmatch and the Co-op game modes, arrows can be shared between teammates by colliding with them from any direction the player holding the greater number of arrows by a margin of at least 2 will pass the last arrow in their inventory. If you are holding no arrows and you bump into an opponent who has arrows then you will steal the arrow that is at the start of their inventory. Pressing the Arrow Toggle button will cycle the player's arrow inventory, moving the leftmost type to the right end with each press. Any non-standard arrow types that are newly collected will be added to the start of the player's inventory. If the player collects more than one type of arrow then the arrow types will be automatically grouped in their inventory. Players will fire first the arrow indicated at the far left of their inventory which is displayed above their head when not empty. If one or more arrows strike the player whilst they are dodging then they will catch them and the arrows will enter their inventory. Dodging has a short cooldown period that prevents players from dodging in quick succession. Combined with a direction input allows the player to dodge in any of the 8 ordinal directions. Pressing any of the of Dodge buttons will result in the player performing a short dash in the direction they are facing. The Alt Shoot button functions in the exact same way as the regular Shoot button, however it will detonate any Trigger Arrows that the player has previously fired all active Trigger Arrows will detonate simultaneously with a single press of Alt Shoot. Pressing Shoot when not holding any arrows will make a small X appear above the player to indicate that they are out of arrows. When holding the Shoot button players can not influence their movement and will remain stationary when standing on platforms. ![]() The length that the Shoot button is held does not affect the velocity of arrows. Arrows will automatically seek targets, altering their trajectory slightly as they fly. Players can quick draw by swiftly pressing the Shoot button combined with their desired direction input. Aiming can be cancelled by dodging or by pressing Down when standing on a platform. Holding the Shoot button will show an aiming reticle that indicates which of the 8 ordinal directions the player is aiming when the button is released an arrow is fired in the given direction. Stomping is colloquially referred to as "booping". Opponents and most enemies can be killed by stomping on them from above. Holding Jump when bouncing off of enemies or opponents will also result in a higher bounce. Holding the Jump button will result in a higher jump. Players can jump when standing on a platform. Software Usage Terms apply, See eu./legal for full usage rights.Movement and aiming is done by either the Directional Pad or the Left Analog Stick and is constrained to the 8 ordinal directions. exclusively licensed to Sony Interactive Entertainment Europe. Library programs ©Sony Interactive Entertainment Inc. See Health Warnings for important health information before using this product. PS Vita: One-time fee for use of downloads on up to 3 activated compatible Portable Console systems. ![]() Sign in to PlayStation Network is not required to use this on your primary PS4, but is required for use on other PS4 systems. One-time licence fee to download to multiple PS4 systems. See Terms of Service for more important information. If you do not wish to accept these terms, do not download this product. See /bc for more details.ĭownload of this product is subject to the PlayStation Network Terms of Service and our Software Usage Terms plus any specific additional conditions applying to this product. Although this game is playable on PS5, some features available on PS4 may be absent. To play this game on PS5, your system may need to be updated to the latest system software. ![]()
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